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Forum: OpenGL coding: beginners

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  1. viewport fine, larger screen display blank

    Started by technologist, 11-09-2017 11:06 AM
    blank, display inset, multiple, viewports
    • Replies: 7
    • Views: 295
    11-12-2017, 10:47 AM Go to last post
  2. Orphaning Vertex Buffer Object Not Working

    Started by cmcrook, 11-11-2017 08:40 PM
    • Replies: 4
    • Views: 165
    11-12-2017, 12:39 PM Go to last post
  3. Access violation error and type error.

    Started by hsunteik, 11-03-2017 03:04 AM
    • Replies: 5
    • Views: 324
    11-13-2017, 07:16 AM Go to last post
  4. Spawn 2 enemies per second in OpenGL

    Started by janeidunno, 11-14-2017 12:56 PM
    • Replies: 1
    • Views: 79
    11-14-2017, 03:32 PM Go to last post
    • Replies: 1
    • Views: 118
    11-14-2017, 05:52 PM Go to last post
    • Replies: 2
    • Views: 89
    11-15-2017, 01:11 PM Go to last post
  5. Drawing 2D interface before the scene

    Started by silikone, 11-15-2017 06:59 AM
    • Replies: 1
    • Views: 78
    11-15-2017, 03:17 PM Go to last post
  6. Is glutSolidSphere deprecated?

    Started by zzzhhh, 11-15-2017 05:46 PM
    glsl shader, glutsolidsphere, sphere, vertex shader
    • Replies: 2
    • Views: 127
    11-16-2017, 10:59 AM Go to last post
  7. I'm trying to render a triangle

    Started by Tomyfr, 11-09-2017 06:07 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 519
    11-16-2017, 10:47 PM Go to last post
  8. Custom Vertex Attributes

    Started by CaptainSnugglebottom, 11-16-2017 09:56 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 277
    11-18-2017, 03:37 AM Go to last post
  9. Variety of questions concerning VAO's

    Started by spectral, 11-17-2017 05:20 PM
    • Replies: 2
    • Views: 119
    11-18-2017, 04:42 AM Go to last post
  10. Fill Polygons according to winding number rules

    Started by steven, 11-17-2017 12:02 PM
    • Replies: 3
    • Views: 135
    11-18-2017, 11:37 AM Go to last post
  11. 3D grass decal shader

    Started by rks___, 11-17-2017 02:05 AM
    • Replies: 3
    • Views: 158
    11-19-2017, 01:50 AM Go to last post
    • Replies: 8
    • Views: 287
    11-19-2017, 04:51 AM Go to last post
  12. Exclamation adding sphere to my code

    Started by muhrnb, 11-17-2017 04:34 AM
    • Replies: 1
    • Views: 99
    11-19-2017, 10:02 PM Go to last post
  13. Best Way to Texture Merged Geometries?

    Started by spectral, 11-20-2017 12:23 AM
    • Replies: 1
    • Views: 81
    11-20-2017, 02:25 AM Go to last post
  14. Help With Instanced Drawing

    Started by spectral, 11-18-2017 04:35 PM
    • Replies: 5
    • Views: 183
    11-20-2017, 11:28 AM Go to last post
  15. Question Adding OpenGl to a project (Via source code work)

    Started by Matt101, 11-20-2017 04:01 PM
    • Replies: 0
    • Views: 72
    11-20-2017, 04:01 PM Go to last post
    • Replies: 7
    • Views: 183
    11-21-2017, 07:24 PM Go to last post
  16. EGL, glewInit error: Missing gl version

    Started by ErwanDouaille, Yesterday 05:41 AM
    • Replies: 0
    • Views: 33
    Yesterday, 05:41 AM Go to last post
  17. Can you pass an array to a geometry shader?

    Started by cmcrook, 11-20-2017 08:02 PM
    array, geometry shader
    • Replies: 8
    • Views: 168
    Yesterday, 11:57 AM Go to last post
  18. trig model FPS angle generation

    Started by technologist, 11-19-2017 12:50 PM
    angles fps unit circle
    • Replies: 3
    • Views: 96
    Today, 01:15 AM Go to last post

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