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  1. 05-31-2012
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Forum: OpenGL coding: beginners

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  1. recreate shader or reuse shader

    Started by advorak, 06-18-2015 01:01 PM
    • Replies: 3
    • Views: 144
    06-18-2015, 01:43 PM Go to last post
    • Replies: 1
    • Views: 108
    06-18-2015, 09:57 AM Go to last post
  2. Multi Sampling buffers not gets enabled.

    Started by muthuveera, 06-18-2015 02:20 AM
    • Replies: 1
    • Views: 106
    06-18-2015, 05:53 AM Go to last post
  3. Create Shader returns 0

    Started by advorak, 06-16-2015 09:41 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 404
    06-17-2015, 10:42 AM Go to last post
  4. Clamp by World-Y in vertex shader

    Started by RyuMaster, 06-16-2015 03:39 AM
    • Replies: 2
    • Views: 190
    06-16-2015, 11:51 AM Go to last post
  5. Question Draw two objects, but only one teapot display, why?

    Started by reader1, 06-08-2015 04:34 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 798
    06-16-2015, 05:34 AM Go to last post
    • Replies: 3
    • Views: 308
    06-15-2015, 02:48 AM Go to last post
    • Replies: 2
    • Views: 188
    06-15-2015, 02:26 AM Go to last post
    • Replies: 3
    • Views: 240
    06-14-2015, 09:28 AM Go to last post
  6. Strange culling behavior while drawing voxels

    Started by Oply1953, 06-14-2015 12:33 AM
    • Replies: 1
    • Views: 164
    06-14-2015, 08:29 AM Go to last post
  7. multi head/multi window simple program

    Started by advorak, 06-09-2015 04:15 PM
    • Replies: 2
    • Views: 272
    06-13-2015, 06:56 PM Go to last post
  8. Transparency problem

    Started by Balta66, 06-13-2015 05:37 AM
    • Replies: 3
    • Views: 239
    06-13-2015, 06:20 PM Go to last post
  9. value returned by XCreateWindow

    Started by advorak, 06-12-2015 08:24 AM
    • Replies: 4
    • Views: 285
    06-12-2015, 12:33 PM Go to last post
  10. What's different between ambient light and diffuse light,?

    Started by reader1, 06-11-2015 08:19 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 544
    06-12-2015, 07:41 AM Go to last post
  11. Adding normals into fragment shader

    Started by michaelglaz, 05-31-2015 10:36 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 832
    06-12-2015, 06:36 AM Go to last post
    • Replies: 4
    • Views: 328
    06-11-2015, 08:08 AM Go to last post
  12. Question glsl count in fragment shader

    Started by borodadada, 06-10-2015 07:03 AM
    • Replies: 1
    • Views: 205
    06-10-2015, 07:12 AM Go to last post
  13. Exclamation Opengl window crashes on startup!!?

    Started by Mercury01, 06-04-2015 12:44 AM
    • Replies: 1
    • Views: 285
    06-09-2015, 04:24 PM Go to last post
  14. CPPlay

    Started by Carmine, 05-21-2015 09:43 AM
    • Replies: 5
    • Views: 409
    06-09-2015, 03:53 PM Go to last post
    • Replies: 6
    • Views: 390
    06-09-2015, 05:24 AM Go to last post
  15. Block binding clarifications

    Started by EmJayJay, 06-08-2015 07:35 AM
    • Replies: 6
    • Views: 434
    06-08-2015, 01:24 PM Go to last post
  16. Shadow mapping

    Started by MrFoil, 06-08-2015 07:14 AM
    • Replies: 4
    • Views: 331
    06-08-2015, 11:31 AM Go to last post
  17. Small memory leak, minimal example

    Started by Zawarudo, 06-07-2015 04:39 PM
    • Replies: 3
    • Views: 295
    06-08-2015, 04:42 AM Go to last post
  18. Can anyone help me test my .exe

    Started by NeomerArcana, 06-07-2015 07:11 PM
    • Replies: 2
    • Views: 244
    06-08-2015, 02:31 AM Go to last post

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