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  1. 05-31-2012
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Forum: OpenGL coding: beginners

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  1. A typical 3d game, running on Ruby.

    Started by Sinnelius, 04-08-2015 11:09 PM
    • Replies: 1
    • Views: 121
    04-09-2015, 12:28 AM Go to last post
  2. Parameters in glMultiDrawArrays()?

    Started by reader1, 04-08-2015 06:27 AM
    • Replies: 1
    • Views: 156
    04-08-2015, 06:15 PM Go to last post
  3. glBegin/glEnd with custom shader effect

    Started by alvisedt, 04-08-2015 09:40 AM
    • Replies: 2
    • Views: 158
    04-08-2015, 01:57 PM Go to last post
  4. Two textured primitives overlapping

    Started by Revanz, 04-06-2015 01:39 PM
    • Replies: 2
    • Views: 160
    04-08-2015, 08:46 AM Go to last post
  5. OpenGL "overlay"

    Started by WickedP, 04-06-2015 07:44 AM
    • Replies: 3
    • Views: 210
    04-08-2015, 12:42 AM Go to last post
  6. 3D texture rendering artifacts

    Started by vincent911001, 04-07-2015 06:54 PM
    • Replies: 0
    • Views: 125
    04-07-2015, 06:54 PM Go to last post
  7. Volume Rendering Artifacts

    Started by vincent911001, 04-05-2015 08:27 PM
    • Replies: 2
    • Views: 198
    04-07-2015, 06:44 PM Go to last post
  8. Generate mipmaps using few textures

    Started by kamac496, 04-07-2015 11:45 AM
    font, mipmaps
    • Replies: 1
    • Views: 122
    04-07-2015, 12:56 PM Go to last post
  9. OpenGL metric

    Started by lummxx, 04-06-2015 07:00 AM
    • Replies: 6
    • Views: 233
    04-07-2015, 04:28 AM Go to last post
  10. Question What commands shall we use for a vecter array multiplies a matrix?

    Started by reader1, 04-02-2015 04:46 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 685
    04-06-2015, 06:41 PM Go to last post
  11. Depth problem on render to texture.

    Started by Alberto García, 04-06-2015 11:41 AM
    • Replies: 2
    • Views: 122
    04-06-2015, 01:06 PM Go to last post
  12. Post Texture not properly visible

    Started by Dhanush, 04-04-2015 05:11 AM
    • Replies: 6
    • Views: 277
    04-06-2015, 12:09 PM Go to last post
  13. Question Weird flickering when rendering with lwjgl

    Started by eeeeeeee, 04-04-2015 04:00 AM
    • Replies: 6
    • Views: 250
    04-06-2015, 08:37 AM Go to last post
    • Replies: 8
    • Views: 439
    04-05-2015, 05:48 AM Go to last post
    • Replies: 9
    • Views: 560
    04-04-2015, 07:31 PM Go to last post
  14. Question glRasterPos2f moves Backbuffer?!?

    Started by Bernd82, 04-04-2015 08:23 AM
    glbitmap glrasterpos
    • Replies: 1
    • Views: 139
    04-04-2015, 12:07 PM Go to last post
  15. glDrawElements and glDrawArrays in same VAO?

    Started by normvcr, 03-29-2015 01:54 AM
    • Replies: 6
    • Views: 338
    04-04-2015, 09:35 AM Go to last post
  16. Weighing Machine in OpenGL

    Started by pwntoken, 03-24-2015 10:24 AM
    • Replies: 3
    • Views: 334
    04-03-2015, 09:32 AM Go to last post
  17. Exclamation shader programme does not link

    Started by _Julian_, 04-03-2015 03:34 AM
    • Replies: 2
    • Views: 149
    04-03-2015, 04:47 AM Go to last post
  18. use a custom color paletted texture

    Started by mireazma, 04-01-2015 11:38 PM
    • Replies: 3
    • Views: 198
    04-03-2015, 02:28 AM Go to last post
  19. glXCreateContext and VBOs

    Started by SophieN, 04-02-2015 02:38 AM
    • Replies: 4
    • Views: 222
    04-03-2015, 12:42 AM Go to last post
    • Replies: 0
    • Views: 147
    04-01-2015, 06:18 AM Go to last post
  20. Segmentation fault when loading texture using SOIL

    Started by Donnie, 04-01-2015 05:52 AM
    • Replies: 0
    • Views: 172
    04-01-2015, 05:52 AM Go to last post
  21. Question Opengl Deffered Rendering Questions

    Started by RobertBerg, 03-29-2015 10:05 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 536
    04-01-2015, 04:38 AM Go to last post
  22. Drawing line with Negative value

    Started by Amrit.shr, 04-01-2015 01:59 AM
    • Replies: 0
    • Views: 129
    04-01-2015, 01:59 AM Go to last post

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