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  1. 05-31-2012
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Forum: OpenGL coding: beginners

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  1. video capture as underlay in open gl window

    Started by advorak, 07-16-2015 03:59 PM
    • Replies: 4
    • Views: 244
    07-20-2015, 09:27 AM Go to last post
    • Replies: 0
    • Views: 105
    07-20-2015, 02:21 AM Go to last post
  2. vec3(vec4(vertex, 1));?????

    Started by a-sylum, 07-19-2015 07:27 AM
    • Replies: 1
    • Views: 113
    07-19-2015, 08:07 AM Go to last post
    • Replies: 0
    • Views: 167
    07-17-2015, 06:20 AM Go to last post
  3. Double rendering for Oculus Rift help

    Started by Hudsonft, 07-15-2015 01:24 PM
    • Replies: 3
    • Views: 241
    07-16-2015, 11:54 AM Go to last post
    • Replies: 6
    • Views: 259
    07-15-2015, 01:52 PM Go to last post
  4. multisample framebuffer code not working

    Started by PeterGali, 07-07-2015 08:50 PM
    • Replies: 4
    • Views: 270
    07-15-2015, 06:52 AM Go to last post
  5. What's wrong with my interleaved data?

    Started by Stradigos, 07-14-2015 09:21 PM
    attribute, dsa, interleaved, vao, vbo
    • Replies: 3
    • Views: 188
    07-15-2015, 06:42 AM Go to last post
    • Replies: 3
    • Views: 184
    07-15-2015, 02:36 AM Go to last post
  6. Textures not mapping correctly

    Started by andrei.alex, 07-14-2015 11:55 AM
    • Replies: 3
    • Views: 200
    07-14-2015, 10:09 PM Go to last post
    • Replies: 2
    • Views: 143
    07-14-2015, 05:52 PM Go to last post
  7. Where to start?

    Started by Mentalizm, 07-14-2015 06:41 AM
    • Replies: 2
    • Views: 170
    07-14-2015, 04:25 PM Go to last post
  8. Rotation by y axis

    Started by andrei.alex, 07-08-2015 04:40 AM
    • Replies: 2
    • Views: 254
    07-14-2015, 11:36 AM Go to last post
  9. Rotation problem

    Started by Aidoru, 07-14-2015 02:55 AM
    • Replies: 3
    • Views: 148
    07-14-2015, 04:25 AM Go to last post
  10. Unhappy glDrawElementBaseVertex problem with second mesh

    Started by Stradigos, 07-12-2015 03:45 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 332
    07-13-2015, 05:44 PM Go to last post
  11. Question How to implement in OpenGL selected of 3D objects

    Started by ddguan, 07-12-2015 06:05 PM
    opengl 3d selected
    • Replies: 2
    • Views: 181
    07-13-2015, 02:59 PM Go to last post
  12. Drawing edges of triangles

    Started by honestguvnor, 07-13-2015 07:33 AM
    • Replies: 1
    • Views: 143
    07-13-2015, 01:42 PM Go to last post
    • Replies: 2
    • Views: 122
    07-13-2015, 09:37 AM Go to last post
  13. manipulating one coordinate of vertices

    Started by paccuu, 07-13-2015 12:52 AM
    • Replies: 3
    • Views: 149
    07-13-2015, 07:55 AM Go to last post
  14. Shadow mapping, what technique should i choose??

    Started by Darkpower, 07-09-2015 04:30 PM
    • Replies: 5
    • Views: 258
    07-12-2015, 05:23 PM Go to last post
  15. Extracting view from a location as a texture

    Started by Arkathorn, 07-11-2015 09:43 PM
    • Replies: 1
    • Views: 158
    07-12-2015, 05:34 AM Go to last post
    • Replies: 2
    • Views: 185
    07-12-2015, 05:25 AM Go to last post
    • Replies: 1
    • Views: 133
    07-10-2015, 12:48 PM Go to last post
    • Replies: 1
    • Views: 195
    07-09-2015, 06:59 PM Go to last post
  16. Position of an orbiting sphere

    Started by drew_jewel, 07-07-2015 01:44 PM
    orbit, position
    • Replies: 2
    • Views: 242
    07-09-2015, 12:16 PM Go to last post

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