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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

    • Replies: 3
    • Views: 220
    11-29-2017, 03:03 AM Go to last post
  1. Vertex specification with signed integers

    Started by silikone, 11-27-2017 10:51 AM
    • Replies: 4
    • Views: 219
    11-27-2017, 07:53 PM Go to last post
  2. Tessellation Shader - No Output

    Started by Acumen, 12-12-2017 07:28 PM
    • Replies: 6
    • Views: 210
    12-15-2017, 04:59 AM Go to last post
  3. Exclamation adding sphere to my code

    Started by muhrnb, 11-17-2017 04:34 AM
    • Replies: 1
    • Views: 206
    11-19-2017, 10:02 PM Go to last post
  4. Question Adding OpenGl to a project (Via source code work)

    Started by Matt101, 11-20-2017 04:01 PM
    • Replies: 1
    • Views: 191
    12-03-2017, 11:39 AM Go to last post
  5. Cubes array shows only one Cube

    Started by therealcain, 12-03-2017 03:40 PM
    • Replies: 2
    • Views: 191
    12-03-2017, 10:33 PM Go to last post
  6. vector not rotating, probably syntax

    Started by technologist, 11-23-2017 10:53 AM
    glm rotate no result
    • Replies: 3
    • Views: 186
    11-25-2017, 11:34 PM Go to last post
  7. Some questions about a first example of OpenGL

    Started by Tomyfr, 12-11-2017 11:09 AM
    • Replies: 2
    • Views: 183
    12-11-2017, 12:30 PM Go to last post
  8. Question Texture glitch

    Started by Pegi18, 11-25-2017 02:18 PM
    • Replies: 3
    • Views: 175
    11-26-2017, 01:05 PM Go to last post
  9. Variety of questions concerning VAO's

    Started by spectral, 11-17-2017 05:20 PM
    • Replies: 2
    • Views: 174
    11-18-2017, 04:42 AM Go to last post
  10. .obj example

    Started by TRspawn, 12-09-2017 08:38 AM
    • Replies: 2
    • Views: 167
    12-13-2017, 05:53 PM Go to last post
  11. Need some help to load Quake MDL Model files

    Started by Plaigon, 12-09-2017 12:26 PM
    • Replies: 2
    • Views: 158
    12-09-2017, 02:25 PM Go to last post
    • Replies: 1
    • Views: 153
    12-09-2017, 11:45 AM Go to last post
  12. EGL, glewInit error: Missing gl version

    Started by ErwanDouaille, 11-22-2017 05:41 AM
    • Replies: 1
    • Views: 151
    11-28-2017, 06:53 AM Go to last post
  13. Trouble with the light. Cornell Box task.

    Started by k1llrogg, 12-12-2017 05:47 AM
    • Replies: 4
    • Views: 150
    12-12-2017, 11:34 AM Go to last post
  14. 3D Cone Orientation

    Started by PeteWilson, 12-04-2017 10:56 AM
    • Replies: 1
    • Views: 143
    12-05-2017, 04:11 PM Go to last post
  15. Updating VAO using for loop

    Started by hiroki, 12-05-2017 07:10 AM
    • Replies: 1
    • Views: 140
    12-10-2017, 09:22 PM Go to last post
  16. Best Way to Texture Merged Geometries?

    Started by spectral, 11-20-2017 12:23 AM
    • Replies: 1
    • Views: 127
    11-20-2017, 02:25 AM Go to last post
    • Replies: 1
    • Views: 123
    11-23-2017, 03:08 PM Go to last post
    • Replies: 1
    • Views: 123
    12-06-2017, 04:35 AM Go to last post
  17. 2D fragment shader in C , where do I start?

    Started by prince_polka, 12-12-2017 02:37 PM
    • Replies: 2
    • Views: 123
    12-13-2017, 04:43 AM Go to last post
  18. Textures in Rendering.

    Started by lukaslukas, 11-27-2017 05:59 PM
    • Replies: 1
    • Views: 120
    11-28-2017, 03:44 AM Go to last post
  19. Where to interpolate

    Started by Giraffpaj, 12-06-2017 04:30 AM
    • Replies: 1
    • Views: 119
    12-06-2017, 04:43 AM Go to last post
  20. Shader Compilation Error

    Started by 74oshua, 12-08-2017 01:57 PM
    • Replies: 2
    • Views: 117
    12-08-2017, 05:50 PM Go to last post
  21. gluTess callbacks, warnings and errors

    Started by steven, 12-01-2017 01:20 PM
    • Replies: 1
    • Views: 115
    12-01-2017, 08:56 PM Go to last post

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