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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Question state-of-the-art volume rendering algorithm

    Started by witand, 02-13-2017 06:33 AM
    • Replies: 1
    • Views: 94
    02-13-2017, 06:07 PM Go to last post
    • Replies: 0
    • Views: 81
    02-13-2017, 08:51 AM Go to last post
  2. Question OpenGl Incorrect Rendering using VAO/VBO/IBO

    Started by Vorpcho, 02-13-2017 08:46 AM
    • Replies: 0
    • Views: 98
    02-13-2017, 08:46 AM Go to last post
  3. Got Portals within Portals working

    Started by paul_g_griffiths, 01-23-2017 10:01 PM
    • Replies: 4
    • Views: 280
    02-13-2017, 08:12 AM Go to last post
  4. Some suggestion for scene reality

    Started by Antek82, 02-13-2017 04:21 AM
    • Replies: 2
    • Views: 103
    02-13-2017, 06:11 AM Go to last post
  5. Human Hand Model

    Started by savvisingh, 02-12-2017 02:05 PM
    • Replies: 0
    • Views: 59
    02-12-2017, 02:05 PM Go to last post
  6. Attaching Lights And Objects To Camera

    Started by larryl, 02-11-2017 07:03 PM
    • Replies: 2
    • Views: 149
    02-12-2017, 07:17 AM Go to last post
  7. Cube and Pyramid 3D Object

    Started by Ismailmiller, 02-12-2017 01:52 AM
    • Replies: 0
    • Views: 74
    02-12-2017, 01:52 AM Go to last post
  8. Question Best Way To Load a Model into OpenGL

    Started by OceanJeff40, 02-09-2017 05:21 PM
    • Replies: 6
    • Views: 238
    02-11-2017, 03:59 PM Go to last post
  9. How can I share a uniform between programs?

    Started by Kerndog73, 02-10-2017 11:42 PM
    • Replies: 3
    • Views: 130
    02-11-2017, 03:57 PM Go to last post
  10. Rotating several objects

    Started by d_ash77, 02-10-2017 08:21 AM
    • Replies: 2
    • Views: 134
    02-11-2017, 11:53 AM Go to last post
    • Replies: 6
    • Views: 220
    02-10-2017, 11:09 AM Go to last post
    • Replies: 0
    • Views: 88
    02-10-2017, 09:26 AM Go to last post
  11. Missing GL version

    Started by DirtyBlasion, 02-10-2017 04:42 AM
    • Replies: 0
    • Views: 81
    02-10-2017, 04:42 AM Go to last post
  12. Physically based rendering in GLM?

    Started by paul_g_griffiths, 02-08-2017 08:19 AM
    • Replies: 4
    • Views: 176
    02-09-2017, 07:40 AM Go to last post
  13. Problem with Filling Primitives

    Started by tolik_ps, 02-09-2017 12:56 AM
    • Replies: 1
    • Views: 101
    02-09-2017, 06:51 AM Go to last post
  14. Question Shadows for Skeletal Animations invisible

    Started by JonJomate, 02-06-2017 04:27 PM
    • Replies: 3
    • Views: 204
    02-08-2017, 11:57 PM Go to last post
  15. keyboard function to display polygon object

    Started by fauzo86, 02-08-2017 09:53 AM
    • Replies: 1
    • Views: 108
    02-08-2017, 11:28 AM Go to last post
  16. Implementing a VBO as a circular buffer?

    Started by tomb18, 02-08-2017 12:05 AM
    • Replies: 3
    • Views: 124
    02-08-2017, 05:15 AM Go to last post
  17. Unhappy Program crashes on run

    Started by Voodoochild77, 02-06-2017 10:11 AM
    • Replies: 3
    • Views: 157
    02-07-2017, 04:15 AM Go to last post
  18. Using texture array?

    Started by paul_g_griffiths, 02-05-2017 12:28 AM
    • Replies: 2
    • Views: 165
    02-07-2017, 03:25 AM Go to last post
  19. Normalmapping

    Started by 3DPrgmer, 02-05-2017 11:57 AM
    • Replies: 4
    • Views: 179
    02-06-2017, 06:51 AM Go to last post
  20. Render with glDrawArrays in reverse order

    Started by ThaRemo, 02-04-2017 01:50 PM
    • Replies: 2
    • Views: 173
    02-06-2017, 03:06 AM Go to last post
  21. Android 3D Item not well displayed

    Started by romainb, 02-02-2017 09:04 AM
    • Replies: 2
    • Views: 176
    02-06-2017, 01:36 AM Go to last post
  22. Question Bind a depth/stencil texture as image

    Started by nostalgic, 02-03-2017 10:29 AM
    depth/stencil, image load/store, multisample
    • Replies: 2
    • Views: 155
    02-04-2017, 12:58 PM Go to last post

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