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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Texture Mapping

    Started by Arkathorn, 08-16-2015 05:39 AM
    • Replies: 2
    • Views: 280
    08-17-2015, 08:45 AM Go to last post
    • Replies: 0
    • Views: 128
    08-17-2015, 05:19 AM Go to last post
  2. Texture projection mapping (android glsl2)

    Started by AnNE DoM.ini, 08-15-2015 07:01 PM
    • Replies: 2
    • Views: 276
    08-16-2015, 08:37 AM Go to last post
    • Replies: 2
    • Views: 209
    08-16-2015, 04:52 AM Go to last post
    • Replies: 3
    • Views: 220
    08-14-2015, 11:09 PM Go to last post
  3. Messed up Settings?

    Started by Arkathorn, 08-14-2015 12:26 PM
    • Replies: 1
    • Views: 242
    08-14-2015, 02:03 PM Go to last post
  4. large fixed point values in glsl

    Started by blubee, 08-12-2015 10:46 PM
    • Replies: 3
    • Views: 338
    08-14-2015, 01:52 PM Go to last post
  5. Huge render time for simple draw calls

    Started by _Silver_, 08-05-2015 09:37 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 852
    08-14-2015, 08:41 AM Go to last post
  6. Question How many uniforms?

    Started by Harvey_Birdman, 08-12-2015 01:14 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 675
    08-13-2015, 06:02 PM Go to last post
  7. Normal alignment value

    Started by benkyma, 08-12-2015 09:03 AM
    vertex shader
    • Replies: 1
    • Views: 263
    08-13-2015, 05:24 PM Go to last post
  8. Question Rotating Objects - Light Rotating not expected

    Started by SparkyNZ, 08-12-2015 02:10 AM
    • Replies: 4
    • Views: 241
    08-12-2015, 06:52 PM Go to last post
  9. Question 3D cube not displaying correctly

    Started by Syzygy187, 08-12-2015 01:23 AM
    • Replies: 1
    • Views: 217
    08-12-2015, 05:36 AM Go to last post
  10. Create rectangle using openGL ES 1.1

    Started by Naseeb Panghal, 08-11-2015 08:18 AM
    • Replies: 2
    • Views: 244
    08-11-2015, 10:35 PM Go to last post
  11. Exclamation semantics of Texture Mapping Units

    Started by Clive, 08-11-2015 11:28 AM
    2 Pages
    1 2
    texture mapping units
    • Replies: 12
    • Views: 496
    08-11-2015, 04:58 PM Go to last post
    • Replies: 0
    • Views: 117
    08-10-2015, 10:39 PM Go to last post
    • Replies: 7
    • Views: 273
    08-10-2015, 01:38 PM Go to last post
  12. glActiveTexture before drawing?

    Started by geranimo, 08-08-2015 09:35 AM
    • Replies: 7
    • Views: 333
    08-10-2015, 11:13 AM Go to last post
  13. OpenGL context implementation confusion

    Started by Q-Dust, 08-09-2015 05:00 PM
    • Replies: 1
    • Views: 184
    08-10-2015, 09:30 AM Go to last post
  14. Question Program compiles but there is no display

    Started by Syzygy187, 08-10-2015 08:36 AM
    • Replies: 0
    • Views: 128
    08-10-2015, 08:36 AM Go to last post
  15. Nothing is drawing in my simple openGL program.

    Started by Kevin2341, 08-08-2015 11:47 PM
    • Replies: 2
    • Views: 204
    08-09-2015, 11:46 AM Go to last post
  16. Question Problems displaying triangle

    Started by Syzygy187, 08-06-2015 02:06 AM
    • Replies: 6
    • Views: 322
    08-07-2015, 06:51 PM Go to last post
  17. Setting colour of vertex doesn't work

    Started by karnivaurus, 08-07-2015 09:40 AM
    • Replies: 1
    • Views: 143
    08-07-2015, 10:13 AM Go to last post
    • Replies: 2
    • Views: 182
    08-07-2015, 09:05 AM Go to last post
  18. Flipped Z Axis in Simple World

    Started by deltayoung, 08-05-2015 05:49 PM
    • Replies: 8
    • Views: 390
    08-07-2015, 02:08 AM Go to last post
    • Replies: 5
    • Views: 387
    08-07-2015, 12:32 AM Go to last post

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