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Forum: OpenGL coding: beginners

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  1. DrawElements triangle_strip 79402 count, 30 fps

    Started by arthurnum, 05-07-2016 04:05 PM
    • Replies: 1
    • Views: 218
    05-24-2016, 10:06 AM Go to last post
  2. Something about tessellation shader.

    Started by ScareS, 05-24-2016 09:43 AM
    • Replies: 0
    • Views: 59
    05-24-2016, 09:43 AM Go to last post
  3. Drawing points where you click?

    Started by Mettalknight, 05-23-2016 12:48 PM
    • Replies: 5
    • Views: 212
    05-23-2016, 03:01 PM Go to last post
  4. OpenGL, DevIL, C++, How to animate tilesheet?

    Started by PocketTNT, 05-22-2016 01:22 PM
    animation, c++, opengl, spritesheet
    • Replies: 5
    • Views: 254
    05-23-2016, 06:09 AM Go to last post
  5. Issue with depth in opengl with wxWidgets

    Started by nenekira, 05-20-2016 02:53 AM
    • Replies: 3
    • Views: 206
    05-23-2016, 02:02 AM Go to last post
    • Replies: 7
    • Views: 255
    05-22-2016, 10:35 PM Go to last post
  6. Unhappy ArcBall Camera

    Started by TheTrueHelix, 05-17-2016 10:05 PM
    • Replies: 6
    • Views: 291
    05-22-2016, 11:09 AM Go to last post
  7. Batching with moving objects

    Started by debonair, 05-21-2016 06:18 PM
    • Replies: 3
    • Views: 128
    05-22-2016, 03:34 AM Go to last post
  8. OpenGL rubber band selection issue

    Started by sevenfold, 05-20-2016 07:13 AM
    selection
    • Replies: 4
    • Views: 191
    05-21-2016, 11:50 PM Go to last post
  9. How can I texture 2D surface ?

    Started by kkebabci, 05-21-2016 01:14 PM
    • Replies: 0
    • Views: 97
    05-21-2016, 01:14 PM Go to last post
  10. vertex buffer object won't render to screen

    Started by zee2200, 05-18-2016 06:49 PM
    • Replies: 3
    • Views: 202
    05-21-2016, 12:45 AM Go to last post
  11. Two Bezier Surface

    Started by Raul26, 05-21-2016 12:09 AM
    • Replies: 0
    • Views: 87
    05-21-2016, 12:09 AM Go to last post
    • Replies: 9
    • Views: 239
    05-20-2016, 11:53 PM Go to last post
  12. Orthographic Projection Clarification

    Started by jchen114, 05-16-2016 05:51 PM
    • Replies: 7
    • Views: 332
    05-20-2016, 08:32 PM Go to last post
  13. Omnidirectional Shadow Cube Texture Sample Breaking

    Started by devmane144, 05-07-2016 05:37 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 944
    05-19-2016, 11:17 PM Go to last post
  14. glMapBuffer problem!

    Started by korija, 05-19-2016 03:22 PM
    • Replies: 1
    • Views: 117
    05-19-2016, 05:20 PM Go to last post
  15. Custom mipmap generation shader

    Started by Alakanu, 05-16-2016 12:12 PM
    • Replies: 6
    • Views: 238
    05-19-2016, 10:05 AM Go to last post
  16. Optimized ray intersection algorithm

    Started by debonair, 05-18-2016 11:02 PM
    • Replies: 1
    • Views: 156
    05-19-2016, 03:05 AM Go to last post
    • Replies: 2
    • Views: 198
    05-18-2016, 07:28 AM Go to last post
    • Replies: 2
    • Views: 182
    05-18-2016, 01:58 AM Go to last post
    • Replies: 3
    • Views: 189
    05-17-2016, 10:22 PM Go to last post
  17. Generating random obstacles on race game in openGL

    Started by m_fran, 05-17-2016 08:40 PM
    • Replies: 0
    • Views: 98
    05-17-2016, 08:40 PM Go to last post
    • Replies: 2
    • Views: 234
    05-17-2016, 08:56 AM Go to last post
  18. Rendering Text with FreeType doesn't work

    Started by Michael25, 04-23-2016 02:31 AM
    • Replies: 1
    • Views: 215
    05-17-2016, 04:47 AM Go to last post
    • Replies: 1
    • Views: 117
    05-17-2016, 12:10 AM Go to last post

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