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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

    • Replies: 2
    • Views: 120
    04-19-2015, 08:49 AM Go to last post
  1. Performance Issue: Drawing many primitives (>1M)

    Started by alicana, 04-17-2015 02:10 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 563
    04-19-2015, 02:10 AM Go to last post
  2. Transformation in Fixed coordinate system

    Started by debonair, 04-14-2015 06:56 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 571
    04-17-2015, 03:03 PM Go to last post
  3. Post using command glDrawPixels(), but no display...

    Started by reader1, 04-15-2015 02:48 AM
    • Replies: 6
    • Views: 359
    04-16-2015, 09:45 PM Go to last post
    • Replies: 3
    • Views: 212
    04-16-2015, 09:36 AM Go to last post
    • Replies: 5
    • Views: 305
    04-15-2015, 05:35 PM Go to last post
  4. Drawing the Ground

    Started by DeclanMcgee11, 04-15-2015 08:55 AM
    • Replies: 0
    • Views: 160
    04-15-2015, 08:55 AM Go to last post
  5. Texture Filters Issue

    Started by MSmith, 04-13-2015 03:22 PM
    • Replies: 4
    • Views: 293
    04-15-2015, 08:50 AM Go to last post
  6. Rendering of multiple vertex array

    Started by JohnnyKPL, 04-14-2015 10:27 AM
    • Replies: 2
    • Views: 209
    04-15-2015, 06:41 AM Go to last post
  7. how to send vertices array using buffer

    Started by shinx200, 04-14-2015 11:10 PM
    • Replies: 3
    • Views: 195
    04-15-2015, 05:03 AM Go to last post
  8. Shading or lighting looks off on my teapot.

    Started by Wongderful, 04-14-2015 06:54 PM
    • Replies: 0
    • Views: 160
    04-14-2015, 06:54 PM Go to last post
  9. Compute light frustum

    Started by __bob__, 04-13-2015 02:05 AM
    • Replies: 0
    • Views: 180
    04-13-2015, 02:05 AM Go to last post
  10. Rendering on Different Areas of a Context

    Started by sinaxp19, 04-04-2015 10:31 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 722
    04-12-2015, 11:41 PM Go to last post
    • Replies: 3
    • Views: 265
    04-12-2015, 05:11 PM Go to last post
    • Replies: 1
    • Views: 170
    04-12-2015, 07:40 AM Go to last post
    • Replies: 5
    • Views: 258
    04-10-2015, 04:15 PM Go to last post
    • Replies: 3
    • Views: 299
    04-10-2015, 12:48 PM Go to last post
    • Replies: 2
    • Views: 205
    04-10-2015, 03:47 AM Go to last post
  11. No color shown in this simple code?

    Started by reader1, 04-09-2015 04:37 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 520
    04-10-2015, 02:39 AM Go to last post
    • Replies: 10
    • Views: 396
    04-09-2015, 10:04 PM Go to last post
  12. Post set AutoSwapBuffer to 0 and SwapInterval to 1

    Started by asoama, 04-09-2015 03:24 PM
    • Replies: 0
    • Views: 143
    04-09-2015, 03:24 PM Go to last post
  13. modeling gravity

    Started by michaelglaz, 04-08-2015 10:11 AM
    • Replies: 1
    • Views: 201
    04-09-2015, 02:32 PM Go to last post
  14. VBO and compute shader

    Started by __bob__, 04-08-2015 02:36 AM
    • Replies: 4
    • Views: 263
    04-09-2015, 08:00 AM Go to last post
  15. Question Issues with smooth edges spotlights in OpenGL

    Started by _1337_, 04-05-2015 09:16 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 1,144
    04-09-2015, 07:42 AM Go to last post

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