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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. iOS Rendering a object to a texture

    Started by poppinmc, Today 03:56 PM
    • Replies: 0
    • Views: 7
    Today, 03:56 PM Go to last post
  2. vertexarray object, performance

    Started by john_connor, Today 12:49 PM
    • Replies: 0
    • Views: 13
    Today, 12:49 PM Go to last post
    • Replies: 0
    • Views: 62
    07-24-2016, 12:51 PM Go to last post
  3. Question Creating a shader effect that emulates ink spreading

    Started by aceslowman, 07-09-2016 03:24 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 601
    07-20-2016, 07:12 PM Go to last post
  4. Don't know how to achieve Interlaced Rendering

    Started by Infame87, 07-20-2016 11:42 AM
    • Replies: 1
    • Views: 90
    07-20-2016, 02:22 PM Go to last post
  5. Drawing a circle "filled" using GL_LINES

    Started by anthony1777, 07-20-2016 12:23 PM
    • Replies: 1
    • Views: 84
    07-20-2016, 12:53 PM Go to last post
  6. Lightbulb Render one scene to multiple windows with same context

    Started by glararan, 07-15-2016 04:46 AM
    2 Pages
    1 2
    context, share, viewport, windows
    • Replies: 10
    • Views: 332
    07-20-2016, 05:58 AM Go to last post
  7. Question Can't get model to render correctly

    Started by version782, 07-18-2016 09:11 AM
    • Replies: 3
    • Views: 179
    07-19-2016, 12:03 PM Go to last post
  8. Abount function loader needs

    Started by vichor, 07-17-2016 11:48 PM
    • Replies: 5
    • Views: 163
    07-18-2016, 07:43 AM Go to last post
  9. GL_MAX_TEXTURE_IMAGE_UNITS on mac

    Started by robinfaury, 07-13-2016 05:43 AM
    • Replies: 5
    • Views: 205
    07-18-2016, 07:01 AM Go to last post
  10. textureGrad implementation

    Started by Gessos Paul, 07-17-2016 06:42 AM
    • Replies: 1
    • Views: 103
    07-17-2016, 10:39 AM Go to last post
    • Replies: 2
    • Views: 130
    07-17-2016, 07:22 AM Go to last post
  11. Tricky operation slow on Windows

    Started by Steven Kucera, 07-15-2016 10:48 PM
    • Replies: 4
    • Views: 159
    07-17-2016, 01:14 AM Go to last post
    • Replies: 1
    • Views: 94
    07-16-2016, 03:51 AM Go to last post
  12. Question OpenGL 3.2 or 2.1

    Started by Destructor, 07-15-2016 10:26 AM
    • Replies: 9
    • Views: 264
    07-16-2016, 03:31 AM Go to last post
  13. gluDisk bug?

    Started by alexxi, 07-14-2016 07:39 PM
    • Replies: 0
    • Views: 81
    07-14-2016, 07:39 PM Go to last post
  14. MJPEG decompression to OpenGL Texture

    Started by BenT39, 07-14-2016 04:25 AM
    • Replies: 1
    • Views: 124
    07-14-2016, 06:12 AM Go to last post
  15. Framebuffer Integer Texture Attachment

    Started by john_connor, 07-13-2016 04:44 PM
    • Replies: 4
    • Views: 193
    07-14-2016, 12:58 AM Go to last post
  16. how to get modelMatrix?

    Started by cl781121, 07-02-2016 06:29 AM
    • Replies: 5
    • Views: 293
    07-13-2016, 09:14 PM Go to last post
  17. Draw light with fragment shaders

    Started by CaptainSnugglebottom, 07-13-2016 04:27 PM
    • Replies: 0
    • Views: 90
    07-13-2016, 04:27 PM Go to last post
  18. Post Wants to use GL_TEXTURE_2D_ARRAY

    Started by koker_007, 07-12-2016 03:39 PM
    • Replies: 2
    • Views: 155
    07-13-2016, 01:52 AM Go to last post
  19. how to get a lightSpaceMatrix?(make a shadow)

    Started by cl781121, 07-11-2016 06:15 PM
    • Replies: 3
    • Views: 219
    07-13-2016, 12:44 AM Go to last post
  20. glGenBuffers crashes with segfault

    Started by bonbonbaron, 07-08-2016 10:31 PM
    • Replies: 6
    • Views: 390
    07-12-2016, 06:31 PM Go to last post
  21. I cannot send RGBA color as unsigned int

    Started by MetalHero, 07-08-2016 01:05 PM
    • Replies: 3
    • Views: 198
    07-11-2016, 01:32 PM Go to last post
  22. How to implement “portal rendering”?

    Started by BeriolB, 07-10-2016 08:33 AM
    • Replies: 0
    • Views: 124
    07-10-2016, 08:33 AM Go to last post

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