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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

    • Replies: 3
    • Views: 41
    Today, 12:52 PM Go to last post
    • Replies: 2
    • Views: 31
    Today, 09:18 AM Go to last post
  1. implicit declaration warnings

    Started by advorak, Yesterday 02:52 PM
    • Replies: 4
    • Views: 53
    Today, 07:22 AM Go to last post
  2. Question Normal Mapping. Problem

    Started by Asmodeus, Today 05:57 AM
    • Replies: 0
    • Views: 20
    Today, 05:57 AM Go to last post
  3. problem with shader

    Started by ale211734, Today 02:57 AM
    • Replies: 1
    • Views: 32
    Today, 04:50 AM Go to last post
    • Replies: 0
    • Views: 18
    Today, 04:32 AM Go to last post
    • Replies: 3
    • Views: 88
    Yesterday, 01:01 PM Go to last post
  4. Unhappy [Quadro 600] Stuttering

    Started by jacarebs, 06-29-2015 10:07 AM
    • Replies: 2
    • Views: 106
    Yesterday, 09:02 AM Go to last post
    • Replies: 14
    • Views: 338
    Yesterday, 02:40 AM Go to last post
  5. Question clearing windows

    Started by pbivens, 05-23-2015 06:03 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 1,629
    06-29-2015, 06:59 PM Go to last post
  6. Skeletal Animation with Assimp, FBX format.

    Started by Darkpower, 06-23-2015 05:18 AM
    • Replies: 7
    • Views: 218
    06-29-2015, 01:46 PM Go to last post
  7. How to apply filter when denoising the mesh?

    Started by xinpp123, 06-28-2015 09:59 PM
    • Replies: 0
    • Views: 47
    06-28-2015, 09:59 PM Go to last post
  8. Texture Mapping Issue

    Started by devmane144, 06-19-2015 11:26 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 650
    06-28-2015, 07:30 PM Go to last post
  9. Lightbulb Is this normal mapping done right?

    Started by mantilope, 06-28-2015 11:47 AM
    • Replies: 1
    • Views: 72
    06-28-2015, 01:27 PM Go to last post
  10. OpenGL ES iOS gl_PointSize doesnt work

    Started by Maxi Mittelhammer, 06-28-2015 02:22 AM
    • Replies: 0
    • Views: 55
    06-28-2015, 02:22 AM Go to last post
  11. Performance Problem with Multiple Render Targets

    Started by yoric915, 06-27-2015 07:49 PM
    • Replies: 1
    • Views: 69
    06-27-2015, 08:39 PM Go to last post
  12. Restart primitive index bug in Xcode?

    Started by akilone, 06-26-2015 12:05 PM
    • Replies: 3
    • Views: 116
    06-27-2015, 05:34 PM Go to last post
  13. Post SharpGl drawing by mouse

    Started by Areslow, 06-26-2015 12:58 PM
    • Replies: 0
    • Views: 84
    06-26-2015, 12:58 PM Go to last post
  14. How to apply texture on a sphere

    Started by drew_jewel, 06-26-2015 06:29 AM
    • Replies: 6
    • Views: 156
    06-26-2015, 11:49 AM Go to last post
  15. In which way the light illuminate the scene?

    Started by reader1, 06-25-2015 08:12 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 208
    06-25-2015, 10:33 PM Go to last post
  16. Question Shader Loading Uniforms Expensive. Alternatives

    Started by Asmodeus, 06-25-2015 06:26 AM
    c++, expensive, opengl, uniforms
    • Replies: 4
    • Views: 116
    06-25-2015, 11:21 AM Go to last post
  17. help with flat shading

    Started by ale211734, 06-23-2015 09:01 AM
    • Replies: 5
    • Views: 148
    06-25-2015, 11:10 AM Go to last post
    • Replies: 2
    • Views: 91
    06-25-2015, 10:07 AM Go to last post
  18. Clipping Planes in JOGL

    Started by Mar Ee, 06-24-2015 07:37 PM
    • Replies: 6
    • Views: 126
    06-25-2015, 08:32 AM Go to last post
  19. Question Problem with displaying textures

    Started by NeWinn, 06-21-2015 02:30 AM
    • Replies: 3
    • Views: 172
    06-25-2015, 01:37 AM Go to last post

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