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Forum: General

General OpenGL questions that do not fit into any of the other categories

  1. Sticky Thread Sticky: Forum Posting Guidelines

    Started by Khronos_webmaster, 11-13-2011 08:45 AM
    • Replies: 2
    • Views: 87,719
    10-29-2014, 07:01 PM Go to last post
    • Replies: 6
    • Views: 5,188
    10-23-2018, 01:09 AM Go to last post
    • Replies: 5
    • Views: 4,102
    04-16-2005, 01:18 PM Go to last post
  1. Gimbal Angle and Rotation Matrix

    Started by jenny_wui, 12-07-2010 06:54 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 11,613
    01-10-2011, 04:31 AM Go to last post
  2. GLFW documentation ?

    Started by lientyragus, 01-02-2004 08:19 AM
    • Replies: 2
    • Views: 2,898
    01-07-2004, 10:23 AM Go to last post
  3. Glu Nurbs Error when trimming a nurb surface

    Started by n9ine, 09-01-2008 07:10 AM
    • Replies: 0
    • Views: 2,918
    09-01-2008, 07:10 AM Go to last post
  4. glut and delete pointers

    Started by juglarx, 01-12-2008 12:49 PM
    • Replies: 4
    • Views: 7,249
    01-13-2008, 04:04 PM Go to last post
  5. GLUT tessellation of generic data set

    Started by doctor_m_2000, 11-20-2006 08:24 AM
    • Replies: 1
    • Views: 3,539
    11-20-2006, 09:10 AM Go to last post
  6. multiple view call displaylist!

    Started by weixian, 08-05-2009 02:23 AM
    • Replies: 1
    • Views: 2,829
    08-05-2009, 02:47 AM Go to last post
  7. Screen to World coordinate: help needed

    Started by Alessandro_dup1, 01-19-2011 07:10 AM
    • Replies: 3
    • Views: 3,867
    01-21-2011, 09:46 AM Go to last post
  8. #include in glsl

    Started by Godlike, 11-19-2009 07:50 AM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 59,193
    03-06-2010, 10:17 AM Go to last post
  9. "Better" Generation of Cubemap Mipmaps

    Started by Timothy Farrar, 11-08-2007 11:05 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 33,658
    11-19-2007, 09:56 PM Go to last post
  10. "NVIDIA releases OpenGL 3.2 beta drivers"

    Started by Groovounet, 08-05-2009 09:59 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 37,655
    10-05-2009, 11:35 AM Go to last post
  11. "Surface" Angle between two Normals on a Sphere...

    Started by scratt, 06-18-2009 03:36 AM
    • Replies: 3
    • Views: 4,596
    06-25-2009, 09:37 AM Go to last post
  12. 'Framing' a bounding volume

    Started by CatAtWork, 04-14-2004 10:21 PM
    • Replies: 1
    • Views: 2,327
    04-15-2004, 04:06 AM Go to last post
  13. (non realtime) Hidden face removal

    Started by hlewin, 07-23-2013 04:35 PM
    • Replies: 3
    • Views: 3,527
    07-24-2013, 08:33 AM Go to last post
  14. .NET

    Started by SnprBoB86, 06-10-2002 02:38 PM
    • Replies: 3
    • Views: 2,384
    06-11-2002, 02:16 PM Go to last post
  15. .sdkmesh parser? (DirectX Mesh format)

    Started by Dark Photon, 12-19-2010 05:43 PM
    • Replies: 5
    • Views: 10,390
    12-20-2010, 07:22 PM Go to last post
  16. .spec request: XML

    Started by kRogue, 08-04-2010 08:08 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,480
    08-12-2010, 07:37 PM Go to last post
  17. 10,000 gl_ a line...

    Started by Julien Cayzac, 02-26-2002 10:36 AM
    • Replies: 2
    • Views: 2,495
    03-05-2002, 10:33 AM Go to last post
  18. 16 bit float texture upload

    Started by V-man, 02-04-2008 06:11 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 38,811
    02-11-2008, 06:11 PM Go to last post
  19. 1D array to "most square" 2D array...

    Started by UT666, 10-23-2006 08:17 AM
    • Replies: 4
    • Views: 3,835
    10-23-2006, 09:08 AM Go to last post
  20. 2 keys

    Started by Silent Set, 05-25-2004 07:49 AM
    • Replies: 1
    • Views: 2,145
    05-25-2004, 09:57 AM Go to last post
  21. 2 math issues running with OpenGL

    Started by Eckos, 06-30-2008 04:26 AM
    • Replies: 1
    • Views: 2,338
    06-30-2008, 05:57 AM Go to last post
  22. 2 programmable texture access enhancements.

    Started by Groovounet, 02-21-2011 12:03 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 7,216
    02-24-2011, 04:53 AM Go to last post
  23. 2 suggestions

    Started by hotdot, 02-19-2002 07:51 AM
    • Replies: 8
    • Views: 4,846
    02-23-2002, 07:22 PM Go to last post
  24. 24 bit floating point depth buffer

    Started by macarter, 06-18-2015 11:10 AM
    • Replies: 3
    • Views: 3,505
    06-22-2015, 11:58 AM Go to last post

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