Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Page 2 of 138 FirstFirst 12341252102 ... LastLast
Threads 26 to 50 of 3443

Forum: General

General OpenGL questions that do not fit into any of the other categories

  1. Sticky Thread Sticky: Forum Posting Guidelines

    Started by Khronos_webmaster, 11-13-2011 08:45 AM
    • Replies: 2
    • Views: 87,681
    10-29-2014, 07:01 PM Go to last post
    • Replies: 6
    • Views: 5,111
    10-23-2018, 01:09 AM Go to last post
    • Replies: 47
    • Views: 85,669
    08-01-2013, 03:01 PM Go to last post
  1. Direct GL_YUV, GL_YCbCr or YCoCg texture support ?

    Started by Yann LE PETITCORPS, 11-16-2009 04:44 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 78,165
    03-14-2010, 03:50 PM Go to last post
  2. OpenGL GUI library

    Started by -Ekh-, 02-03-2009 11:49 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 70,395
    07-30-2010, 03:39 AM Go to last post
  3. GLM (Opengl Math) identity?

    Started by PrestoChung, 01-13-2011 04:11 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 67,336
    01-20-2011, 07:21 PM Go to last post
  4. OpenGL 3 on Windows 7

    Started by yooyo, 03-01-2009 05:49 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 63,675
    03-08-2009, 07:51 AM Go to last post
  5. GL 3 & D3D: The War Is Over

    Started by cass, 09-19-2008 09:59 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 63,029
    10-23-2008, 11:52 AM Go to last post
  6. New GL spec means: new begging.

    Started by kRogue, 03-15-2010 03:33 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 74
    • Views: 62,109
    07-05-2010, 11:15 AM Go to last post
  7. GL Future?

    Started by glfreak, 04-25-2009 01:57 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 45
    • Views: 61,684
    08-07-2009, 06:37 AM Go to last post
  8. Dx11 catchup

    Started by devsh, 01-05-2010 07:46 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 73
    • Views: 60,921
    02-24-2010, 02:26 AM Go to last post
  9. Blender with OpenGL

    Started by mfadel, 03-13-2006 08:33 PM
    • Replies: 6
    • Views: 60,785
    12-18-2011, 10:32 AM Go to last post
  10. Normalized Device Coordinates

    Started by Fugitive, 04-19-2010 01:37 PM
    • Replies: 9
    • Views: 60,126
    04-22-2010, 01:14 AM Go to last post
  11. #include in glsl

    Started by Godlike, 11-19-2009 07:50 AM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 59,158
    03-06-2010, 10:17 AM Go to last post
  12. Shader Model 5 suggestions

    Started by santyhamer, 07-31-2007 09:05 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 52,143
    12-13-2007, 11:25 AM Go to last post
  13. Difference between Gouraud and Phong Shading

    Started by explorer101, 01-08-2015 11:11 PM
    • Replies: 8
    • Views: 48,904
    01-30-2015, 11:03 PM Go to last post
  14. converting a 3D vector into three euler angles?

    Started by gltester, 01-27-2004 12:52 PM
    • Replies: 3
    • Views: 48,511
    02-13-2004, 07:09 AM Go to last post
  15. OpenGL 3.1 info at GDC 2009

    Started by Rob Barris, 03-20-2009 12:01 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 48,024
    07-24-2009, 10:15 AM Go to last post
  16. Newsletter

    Started by CatDog, 10-12-2008 04:40 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 44
    • Views: 45,955
    01-17-2009, 07:37 PM Go to last post
  17. Geometry programs

    Started by Zengar, 07-04-2005 12:17 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 44,266
    02-08-2006, 03:56 PM Go to last post
    • Replies: 8
    • Views: 43,052
    04-19-2004, 06:15 AM Go to last post
  18. Man pages source available in Khronos Subversion

    Started by Jon Leech (oddhack), 09-12-2008 05:20 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 41,946
    09-01-2011, 06:41 PM Go to last post
  19. Do not deprecate GL_QUADS please

    Started by l_belev, 10-24-2008 11:34 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 41,557
    09-03-2011, 02:20 AM Go to last post
    • Replies: 2
    • Views: 41,108
    11-28-2012, 02:40 AM Go to last post
  20. Official feedback on OpenGL 4.6 thread

    Started by Khronos_webmaster, 07-31-2017 06:56 AM
    2 Pages
    1 2
    opengl, opengl 4.6
    • Replies: 14
    • Views: 41,077
    09-24-2017, 01:54 PM Go to last post
  21. Higer Exposure of OpenGL product

    Started by Eddy Luten, 10-10-2007 08:24 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 40,954
    10-19-2007, 03:14 AM Go to last post
  22. Current GL 3 .0

    Started by glfreak, 02-11-2009 11:01 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 40,365
    02-25-2009, 10:19 AM Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 30 replies or 250 views
Hot thread with unread posts
More than 30 replies or 250 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •