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Threads 1 to 12 of 12

Forum: OpenGL Shading Language

Discussion about the OpenGL Shading Language and related ARB extensions

  1. Operating systems and shaders

    Started by Theodor1, 09-04-2016 11:54 AM
    • Replies: 4
    • Views: 836
    09-06-2016, 09:10 AM Go to last post
  2. Question UBO get size of arrays_of_arrays

    Started by N247S_, 08-30-2016 01:35 AM
    • Replies: 9
    • Views: 709
    09-03-2016, 10:07 AM Go to last post
  3. Any idea how to accomplish this look with GLSL?

    Started by hashbrown, 09-10-2016 05:57 PM
    • Replies: 4
    • Views: 689
    09-13-2016, 10:33 AM Go to last post
  4. Question Log for double precision shaders?

    Started by TG1234, 09-01-2016 07:33 PM
    • Replies: 2
    • Views: 655
    09-02-2016, 02:14 AM Go to last post
  5. Geometry Shader does not work

    Started by dongdongmaomao, 09-04-2016 04:54 AM
    • Replies: 5
    • Views: 597
    09-05-2016, 11:49 PM Go to last post
  6. Shader crashes at certain screen resolution

    Started by TG1234, 09-09-2016 04:24 PM
    • Replies: 1
    • Views: 493
    09-16-2016, 09:32 PM Go to last post
  7. How this was supposed to work?

    Started by galoko, 09-14-2016 09:51 PM
    • Replies: 0
    • Views: 479
    09-14-2016, 09:51 PM Go to last post
  8. cascade multi shader

    Started by dongdongmaomao, 09-06-2016 02:56 AM
    • Replies: 0
    • Views: 405
    09-06-2016, 02:56 AM Go to last post
  9. Smile Suggest an IDE for GLSL 4.4 developing

    Started by mcweng, 09-14-2016 01:22 AM
    • Replies: 0
    • Views: 372
    09-14-2016, 01:22 AM Go to last post
  10. Am I using my geometry shader wrong?

    Started by hashbrown, 09-23-2016 10:02 PM
    • Replies: 2
    • Views: 161
    Yesterday, 07:23 AM Go to last post
  11. simple "flat shader" (without geometry shader)

    Started by john_connor, 09-23-2016 04:45 AM
    • Replies: 3
    • Views: 156
    09-23-2016, 01:30 PM Go to last post
    • Replies: 3
    • Views: 81
    Today, 01:12 PM Go to last post

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