Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Page 1 of 137 1231151101 ... LastLast
Threads 1 to 25 of 3415

Forum: GLSL

Discussion about the OpenGL Shading Language

  1. please help me......

    Started by , 01-04-2004 08:46 AM
    • Replies: 3
    • Views: 2,889
    01-05-2004, 11:12 AM Go to last post
  2. Rotate around center of texture

    Started by , 02-24-2008 07:34 AM
    • Replies: 2
    • Views: 7,699
    02-24-2008, 07:56 AM Go to last post
  3. Window Size in GLSL

    Started by , 04-04-2009 10:49 PM
    • Replies: 6
    • Views: 17,792
    04-05-2009, 11:58 AM Go to last post
  4. unknown builtin parameter

    Started by -NiCo-, 09-17-2004 09:18 AM
    • Replies: 2
    • Views: 2,098
    09-17-2004, 09:46 AM Go to last post
  5. fract() behaviour

    Started by 0x069, 09-15-2010 01:12 AM
    • Replies: 1
    • Views: 5,359
    09-15-2010, 05:22 AM Go to last post
  6. GetShaderiv & glext.h

    Started by 1024, 10-15-2004 09:12 AM
    • Replies: 3
    • Views: 3,891
    10-19-2004, 06:35 AM Go to last post
  7. GLSL shader crashes program

    Started by 147-2, 04-25-2007 11:46 AM
    • Replies: 1
    • Views: 2,824
    04-25-2007, 12:45 PM Go to last post
  8. Light coordinates between OpenGL and GLSL.

    Started by 360spider, 02-09-2004 05:15 AM
    • Replies: 3
    • Views: 3,589
    02-09-2004, 05:43 AM Go to last post
  9. "The GLSL vertex shader will run in software"

    Started by 3B, 07-23-2004 09:13 AM
    • Replies: 7
    • Views: 5,877
    08-23-2004, 08:17 AM Go to last post
  10. Rendering Vector Features Approach

    Started by 3dgeek, 12-27-2011 06:19 AM
    • Replies: 0
    • Views: 907
    12-27-2011, 06:19 AM Go to last post
  11. Noise in a texture

    Started by 4fingers, 11-08-2007 05:52 PM
    • Replies: 7
    • Views: 17,925
    11-19-2007, 07:37 AM Go to last post
  12. Does ATI support the hardware noise function

    Started by 4fingers, 11-09-2007 03:55 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 40,605
    05-17-2008, 12:58 PM Go to last post
  13. Available number of texture instructions exceeded

    Started by 4fingers, 02-18-2008 01:19 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 16,533
    03-27-2008, 05:16 PM Go to last post
    • Replies: 4
    • Views: 5,397
    03-09-2008, 09:14 AM Go to last post
  14. FPS increase when switching between shaders

    Started by 4fingers, 03-17-2008 01:46 PM
    • Replies: 2
    • Views: 2,589
    03-18-2008, 07:04 AM Go to last post
  15. No GLSL on OpenGL 1.5?

    Started by 4fingers, 03-20-2008 05:02 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 12,974
    03-26-2008, 03:05 PM Go to last post
  16. Can I use something like gl_FragData

    Started by 4fingers, 06-20-2008 06:06 AM
    • Replies: 1
    • Views: 9,148
    06-20-2008, 08:48 AM Go to last post
  17. Questions on ARB assembly-level by a newbie.

    Started by 6th VeNoM, 09-05-2008 02:26 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 11,939
    09-10-2008, 06:05 AM Go to last post
  18. ARB vfp crash on ATI

    Started by 6th VeNoM, 10-02-2008 03:33 PM
    • Replies: 2
    • Views: 2,172
    10-03-2008, 06:10 AM Go to last post
  19. HOW do I Initilize vertex shader?

    Started by 7456, 07-05-2004 10:32 PM
    • Replies: 3
    • Views: 1,054
    07-15-2004, 10:25 PM Go to last post
  20. Rendering simple shapes without passing vertices?

    Started by 7d7d7d, 04-11-2012 03:32 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 6,538
    04-27-2012, 09:14 AM Go to last post
  21. Poor glsl performance

    Started by 7th, 05-09-2005 01:34 AM
    • Replies: 5
    • Views: 1,214
    05-09-2005, 12:09 PM Go to last post
  22. Uniforms and dynamic re-compile problem

    Started by 7th, 04-23-2007 09:25 AM
    • Replies: 2
    • Views: 852
    04-23-2007, 07:20 PM Go to last post
  23. Is it possible with 9200SE extensions?

    Started by 9ine, 10-04-2004 10:23 PM
    • Replies: 1
    • Views: 713
    10-05-2004, 04:35 AM Go to last post
    • Replies: 1
    • Views: 818
    05-10-2017, 12:28 AM Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 30 replies or 250 views
Hot thread with unread posts
More than 30 replies or 250 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •