Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Page 1 of 137 1231151101 ... LastLast
Threads 1 to 25 of 3403

Forum: GLSL

Discussion about the OpenGL Shading Language

  1. please help me......

    Started by , 01-04-2004 07:46 AM
    • Replies: 3
    • Views: 2,780
    01-05-2004, 10:12 AM Go to last post
  2. Rotate around center of texture

    Started by , 02-24-2008 06:34 AM
    • Replies: 2
    • Views: 7,552
    02-24-2008, 06:56 AM Go to last post
  3. Window Size in GLSL

    Started by , 04-04-2009 09:49 PM
    • Replies: 6
    • Views: 16,946
    04-05-2009, 10:58 AM Go to last post
  4. unknown builtin parameter

    Started by -NiCo-, 09-17-2004 08:18 AM
    • Replies: 2
    • Views: 2,016
    09-17-2004, 08:46 AM Go to last post
  5. fract() behaviour

    Started by 0x069, 09-15-2010 12:12 AM
    • Replies: 1
    • Views: 4,869
    09-15-2010, 04:22 AM Go to last post
  6. GetShaderiv & glext.h

    Started by 1024, 10-15-2004 08:12 AM
    • Replies: 3
    • Views: 3,796
    10-19-2004, 05:35 AM Go to last post
  7. GLSL shader crashes program

    Started by 147-2, 04-25-2007 10:46 AM
    • Replies: 1
    • Views: 2,743
    04-25-2007, 11:45 AM Go to last post
  8. Light coordinates between OpenGL and GLSL.

    Started by 360spider, 02-09-2004 04:15 AM
    • Replies: 3
    • Views: 3,496
    02-09-2004, 04:43 AM Go to last post
  9. "The GLSL vertex shader will run in software"

    Started by 3B, 07-23-2004 08:13 AM
    • Replies: 7
    • Views: 5,722
    08-23-2004, 07:17 AM Go to last post
  10. Rendering Vector Features Approach

    Started by 3dgeek, 12-27-2011 05:19 AM
    • Replies: 0
    • Views: 841
    12-27-2011, 05:19 AM Go to last post
  11. Noise in a texture

    Started by 4fingers, 11-08-2007 04:52 PM
    • Replies: 7
    • Views: 17,676
    11-19-2007, 06:37 AM Go to last post
  12. Does ATI support the hardware noise function

    Started by 4fingers, 11-09-2007 02:55 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 40,323
    05-17-2008, 11:58 AM Go to last post
  13. Available number of texture instructions exceeded

    Started by 4fingers, 02-18-2008 12:19 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 16,341
    03-27-2008, 04:16 PM Go to last post
    • Replies: 4
    • Views: 5,244
    03-09-2008, 08:14 AM Go to last post
  14. FPS increase when switching between shaders

    Started by 4fingers, 03-17-2008 12:46 PM
    • Replies: 2
    • Views: 2,503
    03-18-2008, 06:04 AM Go to last post
  15. No GLSL on OpenGL 1.5?

    Started by 4fingers, 03-20-2008 04:02 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 12,762
    03-26-2008, 02:05 PM Go to last post
  16. Can I use something like gl_FragData

    Started by 4fingers, 06-20-2008 05:06 AM
    • Replies: 1
    • Views: 8,942
    06-20-2008, 07:48 AM Go to last post
  17. Questions on ARB assembly-level by a newbie.

    Started by 6th VeNoM, 09-05-2008 01:26 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 11,664
    09-10-2008, 05:05 AM Go to last post
  18. ARB vfp crash on ATI

    Started by 6th VeNoM, 10-02-2008 02:33 PM
    • Replies: 2
    • Views: 2,075
    10-03-2008, 05:10 AM Go to last post
  19. HOW do I Initilize vertex shader?

    Started by 7456, 07-05-2004 09:32 PM
    • Replies: 3
    • Views: 957
    07-15-2004, 09:25 PM Go to last post
  20. Rendering simple shapes without passing vertices?

    Started by 7d7d7d, 04-11-2012 02:32 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 6,258
    04-27-2012, 08:14 AM Go to last post
  21. Poor glsl performance

    Started by 7th, 05-09-2005 12:34 AM
    • Replies: 5
    • Views: 1,105
    05-09-2005, 11:09 AM Go to last post
  22. Uniforms and dynamic re-compile problem

    Started by 7th, 04-23-2007 08:25 AM
    • Replies: 2
    • Views: 765
    04-23-2007, 06:20 PM Go to last post
  23. Is it possible with 9200SE extensions?

    Started by 9ine, 10-04-2004 09:23 PM
    • Replies: 1
    • Views: 647
    10-05-2004, 03:35 AM Go to last post
    • Replies: 1
    • Views: 680
    05-09-2017, 11:28 PM Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 30 replies or 250 views
Hot thread with unread posts
More than 30 replies or 250 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •