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Forum: GLSL

Discussion about the OpenGL Shading Language

  1. Reference. How can i do this?

    Started by hgwells, 08-16-2018 03:13 PM
    • Replies: 0
    • Views: 57
    08-16-2018, 03:13 PM Go to last post
  2. Sampling imageCube using direction vector

    Started by It'sMika, 08-14-2018 04:56 AM
    • Replies: 2
    • Views: 76
    08-14-2018, 07:27 AM Go to last post
  3. Ray intersection with GLSL

    Started by romulogcerqueira, 02-27-2018 01:28 PM
    2 Pages
    1 2
    glsl shader, ray casting
    • Replies: 18
    • Views: 1,491
    08-12-2018, 05:50 AM Go to last post
  4. Angry mat4 and vec4 multiplication produces empty screen

    Started by Bilgin, 08-05-2018 03:15 PM
    • Replies: 2
    • Views: 94
    08-06-2018, 01:22 AM Go to last post
  5. Problem to write fragment buffer

    Started by romulogcerqueira, 08-01-2018 07:25 PM
    • Replies: 3
    • Views: 234
    08-02-2018, 05:22 PM Go to last post
    • Replies: 2
    • Views: 227
    07-26-2018, 05:19 PM Go to last post
    • Replies: 7
    • Views: 315
    07-23-2018, 11:36 AM Go to last post
  6. bend geometry in vertexShader

    Started by hgwells, 07-16-2018 04:18 PM
    • Replies: 1
    • Views: 171
    07-16-2018, 06:30 PM Go to last post
  7. Binding different targets to same unit?

    Started by JoshKlint, 07-14-2018 12:18 AM
    • Replies: 1
    • Views: 226
    07-14-2018, 06:21 AM Go to last post
  8. Need help with lightning

    Started by art-ganseforth, 06-24-2018 06:06 AM
    • Replies: 1
    • Views: 273
    06-26-2018, 06:23 PM Go to last post
    • Replies: 1
    • Views: 160
    06-26-2018, 06:16 PM Go to last post
  9. GLSL shader to boost the color

    Started by loki5100, 06-21-2018 03:38 AM
    glsl
    • Replies: 1
    • Views: 213
    06-21-2018, 03:06 PM Go to last post
    • Replies: 0
    • Views: 262
    06-20-2018, 05:23 AM Go to last post
  10. Question GLSL spec in JSON

    Started by averner, 06-10-2018 10:36 PM
    • Replies: 0
    • Views: 411
    06-10-2018, 10:36 PM Go to last post
    • Replies: 2
    • Views: 531
    06-08-2018, 12:42 AM Go to last post
  11. vec4 vs float[4] alignment in open gl 330 core

    Started by kevinyu, 06-03-2018 08:41 PM
    • Replies: 1
    • Views: 390
    06-04-2018, 12:39 AM Go to last post
  12. Set attribute values

    Started by hgwells, 05-31-2018 11:20 AM
    • Replies: 1
    • Views: 456
    05-31-2018, 04:44 PM Go to last post
    • Replies: 6
    • Views: 814
    05-31-2018, 06:42 AM Go to last post
  13. Diffuse and Specular Effect

    Started by unknown123, 05-22-2018 10:01 PM
    • Replies: 0
    • Views: 375
    05-22-2018, 10:01 PM Go to last post
  14. Float Precision in GLSL 130

    Started by romulogcerqueira, 05-09-2018 03:03 PM
    • Replies: 2
    • Views: 559
    05-09-2018, 06:20 PM Go to last post
  15. YUY2/YUYV Shader giving diffuse output

    Started by plazmakeks, 05-08-2018 01:17 AM
    • Replies: 1
    • Views: 422
    05-08-2018, 09:17 AM Go to last post
  16. Spot light issue

    Started by unknown123, 05-07-2018 06:52 AM
    • Replies: 0
    • Views: 334
    05-07-2018, 06:52 AM Go to last post
    • Replies: 3
    • Views: 666
    04-15-2018, 04:55 AM Go to last post
  17. Trouble plotting a particular equation

    Started by hashbrown, 11-08-2017 04:56 PM
    • Replies: 3
    • Views: 1,021
    04-11-2018, 01:00 PM Go to last post
    • Replies: 3
    • Views: 617
    04-08-2018, 03:26 PM Go to last post

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