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  1. 01-20-2019
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Threads 1 to 25 of 3432

Forum: GLSL

Discussion about the OpenGL Shading Language

  1. gl_Fragcoord.z not good.

    Started by laurent7601, 01-21-2019 06:39 AM
    • Replies: 7
    • Views: 74
    Yesterday, 06:30 PM Go to last post
  2. Lighting Problems

    Started by TheRealSmolt, Yesterday 03:13 PM
    • Replies: 0
    • Views: 20
    Yesterday, 03:13 PM Go to last post
    • Replies: 2
    • Views: 79
    Yesterday, 01:25 PM Go to last post
  3. Texture not changed in the fragment shader.

    Started by laurent7601, 01-20-2019 04:26 AM
    • Replies: 2
    • Views: 63
    Yesterday, 06:07 AM Go to last post
    • Replies: 1
    • Views: 100
    01-16-2019, 06:22 AM Go to last post
  4. Hiding a part of the component with a shader.

    Started by laurent7601, 01-14-2019 06:47 PM
    • Replies: 1
    • Views: 65
    01-15-2019, 01:25 PM Go to last post
  5. GLSL Raytracer Circular Artifacts

    Started by Crimz8n, 01-05-2019 05:23 AM
    • Replies: 3
    • Views: 180
    01-09-2019, 06:28 PM Go to last post
  6. Unhappy How I can create hqx or xBR shader in GLSL?

    Started by Edwin Youn, 12-31-2018 01:07 AM
    • Replies: 1
    • Views: 124
    01-03-2019, 09:14 AM Go to last post
  7. 'gl_Position' : undeclared identifier

    Started by Creepy, 12-24-2018 09:12 AM
    • Replies: 2
    • Views: 220
    12-25-2018, 02:03 AM Go to last post
  8. glGetProgramInfoLog keeps returning garbage

    Started by geomazzix, 12-23-2018 03:21 PM
    errorchecking, shaderlinking
    • Replies: 2
    • Views: 210
    12-24-2018, 09:33 AM Go to last post
  9. comparing GLSL loop index with uniform int

    Started by Fourier, 12-19-2018 05:37 AM
    • Replies: 0
    • Views: 251
    12-19-2018, 05:37 AM Go to last post
    • Replies: 1
    • Views: 329
    12-14-2018, 08:16 PM Go to last post
  10. heightmap of points vertex(or geometry) shader

    Started by Wylloura, 12-06-2018 11:06 AM
    • Replies: 2
    • Views: 400
    12-06-2018, 11:37 AM Go to last post
  11. How to access a array texture in glsl?

    Started by lvgeng, 11-26-2018 11:54 AM
    • Replies: 3
    • Views: 511
    11-27-2018, 05:20 AM Go to last post
  12. Post how to render cloud on webgl

    Started by gotoUCLA, 11-25-2018 08:02 PM
    • Replies: 1
    • Views: 332
    11-26-2018, 07:47 PM Go to last post
    • Replies: 1
    • Views: 358
    11-25-2018, 02:24 PM Go to last post
  13. Where to compute complex operations

    Started by Khanoa, 11-25-2018 01:32 AM
    • Replies: 0
    • Views: 286
    11-25-2018, 01:32 AM Go to last post
  14. Question Multiple lights in case of bump map

    Started by PriyaS, 10-26-2018 02:20 AM
    • Replies: 0
    • Views: 722
    10-26-2018, 02:20 AM Go to last post
  15. Weird ImageStore Behaviour

    Started by dq_lin, 10-23-2018 02:48 AM
    • Replies: 3
    • Views: 842
    10-24-2018, 06:16 AM Go to last post
  16. LAPACK for GLSL?

    Started by zzzhhh, 10-20-2018 11:27 PM
    glsl lapack
    • Replies: 4
    • Views: 851
    10-22-2018, 08:26 PM Go to last post
  17. GLSL program fails to link without errors

    Started by NoeMurr, 10-10-2018 04:29 AM
    • Replies: 3
    • Views: 933
    10-21-2018, 07:08 PM Go to last post
  18. Export shader as standalone

    Started by acroscene, 10-10-2018 12:33 PM
    • Replies: 0
    • Views: 538
    10-10-2018, 12:33 PM Go to last post
    • Replies: 6
    • Views: 912
    10-10-2018, 07:38 AM Go to last post
  19. Smile Absolute beginner issue

    Started by jurito, 10-08-2018 12:56 AM
    • Replies: 2
    • Views: 679
    10-08-2018, 03:53 AM Go to last post
  20. Ray intersection with GLSL

    Started by romulogcerqueira, 02-27-2018 02:28 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 5,197
    10-02-2018, 10:19 PM Go to last post

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