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  1. 05-31-2012
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    26,043
Threads 1 to 3 of 3

Forum: Math and Algorithms

Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding

  1. True Camera via OpenGL4.5

    Started by Yandersen, 04-13-2015 10:02 AM
    • Replies: 9
    • Views: 1,214
    04-14-2015, 06:27 PM Go to last post
  2. Realtime Ocean rendering - I'm lost

    Started by GhettoFett, 03-17-2015 11:11 AM
    • Replies: 5
    • Views: 1,192
    04-01-2015, 09:37 AM Go to last post
  3. Smile A common solution of NURBS-Intersection

    Started by Curve-X, 04-14-2015 02:36 PM
    • Replies: 0
    • Views: 117
    04-14-2015, 02:36 PM Go to last post

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