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The Industry's Foundation for High Performance Graphics

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  1. 05-31-2012
Threads 1 to 5 of 5

Forum: Math and Algorithms

Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding

  1. question about books

    Started by lummxx, 05-03-2015 01:15 PM
    • Replies: 0
    • Views: 191
    05-03-2015, 01:15 PM Go to last post
  2. Line Antializing

    Started by nagesh, 05-21-2015 02:26 AM
    • Replies: 0
    • Views: 104
    05-21-2015, 02:26 AM Go to last post
    • Replies: 4
    • Views: 394
    05-04-2015, 07:12 PM Go to last post
  3. generate contour from the 3D model

    Started by sajis997, 05-09-2015 02:50 PM
    • Replies: 9
    • Views: 507
    05-11-2015, 02:32 AM Go to last post
  4. Moved: Rotate direction with regard to X axis is reversed

    Started by zzzhhh, 05-21-2015 11:29 AM

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