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Threads 1 to 5 of 5

Forum: Math and Algorithms

Discussion about 3D math and linear algebra that is essential as a background to OpenGL coding

  1. problem de-rotating a model

    Started by wmelgaard, 05-06-2017 06:25 PM
    • Replies: 6
    • Views: 388
    05-09-2017, 10:50 PM Go to last post
  2. Array Texture Data Manager lib ?

    Started by john_connor, 05-11-2017 01:34 PM
    • Replies: 4
    • Views: 221
    05-12-2017, 03:40 PM Go to last post
  3. Lighting algorithm question

    Started by bobtedbob, 05-11-2017 09:29 AM
    • Replies: 3
    • Views: 234
    05-13-2017, 08:27 AM Go to last post
  4. Triangle: Circumscribed Circle

    Started by john_connor, 05-16-2017 04:40 AM
    • Replies: 1
    • Views: 110
    05-16-2017, 04:02 PM Go to last post
  5. skinning with quaternion + position

    Started by kalmiya, 05-20-2017 12:00 AM
    • Replies: 2
    • Views: 126
    05-21-2017, 12:05 AM Go to last post

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