OpenGL Discussion and Help Forums - Math and Algorithms
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Discussion about 3D math and linear algebra that is essential as a background to OpenGL codingenSun, 25 Mar 2018 03:38:09 GMTvBulletin60https://www.opengl.org/discussion_boards/images/misc/rss.pngOpenGL Discussion and Help Forums - Math and Algorithms
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triangle rotation/movement
https://www.opengl.org/discussion_boards/showthread.php/200545-triangle-rotation-movement?goto=newpost
Sat, 24 Mar 2018 18:40:58 GMTHello All,
I have 2 identical triangles in different places and need to know the rotation and movement to get from triangle #1 to triangle #2....Hello All,

I have 2 identical triangles in different places and need to know the rotation and movement to get from triangle #1 to triangle #2. There is no perpendicular angle in that triangle(s).

the rotation has to be in quaternions. The movement in x=x+/-n y=y+/-n z=z+/-n

I am coding in Java3d but any other language would work for me to understand how to do that.

Any help is much appreciated!

Thanks, Dusentrieb
]]>Math and Algorithmsduesentrieb66https://www.opengl.org/discussion_boards/showthread.php/200545-triangle-rotation-movement