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View Full Version : Geometry shader is not working with my source code



sharath
03-07-2018, 06:41 AM
I am trying a GLSL sample (http://www.sunandblackcat.com/tipFullView.php?l=eng&topicid=29)

I have used all the shaders as it is.
And I have mode sure there are no shader compiling issues.
And also there is no glGetError issues.

And I have a loaded a completely different model(a car model of triangles only) using glDrawElements.

It is not working.

I have started learning the shaders now only.
Can some one help me on this why my code will not work.

I can provide any data or even my code also if you have any doubts or if you want any info.