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View Full Version : WIP: OpenGL live coding tool, feedback wanted!



Sjoerd de Vries
10-14-2017, 11:16 AM
Hi everyone,

I am writing a tool for live coding / interactive programming / prototyping. The target is mostly scientific computation/visualization.
I have made a demo that focuses on OpenGL. In the demo, you can live-code both the shaders and the code for the vertex data (Python).
No screen graph, you have full control when and what gets drawn.

https://youtu.be/GZ5Yded4-10

Would this be useful as a teaching tool or a prototyping tool? Feedback is appreciated!