View Full Version : glColor4f fails to set color

03-17-2017, 12:14 AM
In my application for one particular case glColor4f() is not working.

1. If I use glGetFloatv(GL_CURRENT_COLOR, color) it will return previously set color value. (lighting is disabled )

2. My current object is rendered with previous set color.

If I put glFlush() just before the glColor4f(), it works properly.

Also above issue is not reproducible when I use gDebugger, xCaptain, CodeXL or Visual Studio to debug my application.
How should I proceed to get exact issue?