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paul_g_griffiths
02-15-2017, 05:14 AM
https://youtu.be/TtJ-1bI10po

Demo of Graphics Engine.
Deferred renderer with multiple lighting and shadows, normal and parallax rendering.
Lighting and shadows can enter and leave the portals!

BBeck1
02-15-2017, 05:36 AM
Pretty cool! Looks like you're off to a good start.

I didn't notice the lighting at first. Without animated lights it can be hard to tell if the lights are baked in a scene such as this. I think there's more going on there than immediately meets the eye.

zahidulinmarat
02-15-2017, 05:41 AM
Hi. Looks good but texture-mapping spoils final picture (is some parts texture is flattened).

paul_g_griffiths
02-15-2017, 05:52 AM
Hi. Looks good but texture-mapping spoils final picture (is some parts texture is flattened).

Yea video does not show good quality.
Have not wrote any code to animate the lights, though have designed around it for it.
Here's a screenshot.

https://s15.postimg.org/6mqlvg7xn/pic12.jpg

OceanJeff40
02-15-2017, 12:43 PM
Awesome, I subscribed :D

Jeff
Wanna check out my tutorials channel?
YouTube - OpenGL and OpenFrameWorks.CC tutorials (https://www.youtube.com/channel/UCzx8alrxVELz5h1dfCdkdfg)

john_connor
02-15-2017, 02:10 PM
https://youtu.be/TtJ-1bI10po

Demo of Graphics Engine.
Deferred renderer with multiple lighting and shadows, normal and parallax rendering.
Lighting and shadows can enter and leave the portals!

where is the source code ?! :)

paul_g_griffiths
02-15-2017, 05:11 PM
Awesome, I subscribed :D

Jeff
Wanna check out my tutorials channel?
YouTube - OpenGL and OpenFrameWorks.CC tutorials (https://www.youtube.com/channel/UCzx8alrxVELz5h1dfCdkdfg)

Thanks! Been working hard.

paul_g_griffiths
02-15-2017, 05:12 PM
where is the source code ?! :)

Not yet mate, when ready.
To be honest I'm not sure how I'm going to release it, open source, commercial, with or without source code.