GLFW gui adjust

Hi,

i just wonder how to adjust the gui a bit. I’d like to have a kind of menu bar and/or button bar over my OpenGL scene.
And when you klick on one of those buttons, a new window should open displaying some information (text).

You know i’m using GLFW, but it haven’t found a way to adjust the gui itself.
Is there a tutorial or something??

try this:
http://ogldev.org/www/tutorial48/tutorial48.html