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View Full Version : How to simulate and render rainfall oon the GPU?



sahussai
10-08-2016, 11:16 AM
I am starting out with GLSL and being new to OpenGL 4.x, I would like to utilize Compute Shader to simulate and render rainfall that looks realistic. Anyone has suggestions of tutorials on this topic. Most of what I find online talks about older OpenGL syntax that is no longer is use. Thank you for pointers to related examples.