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View Full Version : why EGL_SURFACE_TYPE=EGL_PBUFFER_BIT + eglCreatePbufferSurface fail ?



loki5100
05-14-2016, 04:31 PM
Hello,

i don't understand, when i create Surface = eglCreatePbufferSurface with attribute EGL_SURFACE_TYPE=EGL_PBUFFER_BIT then it's fail :(
but without the attribute EGL_SURFACE_TYPE=EGL_PBUFFER_BIT it's work !

why ?