Hi
I have a struct Point with two values X and Y to save the value mouse click positions.
struct Point
{
public:
int x, y;
Point(){}
Point(int a, int b)
{
x = a;
y = b;
}
};
And I have this global declaration of vector
vector<Point> P;
So when I use this vector to populate random points in functions that are called from main() and not glutcallbacks it works fine.
But when I use the same globally declared vector to populate random points in glutCallBack functions like glutDisplayFunc or glutMouseFunc it compiles but gives me an Unhandled Exception Error
void display(void)
{
P.push_back(Point(currentX, currentY));
int i;
for (i = 0; i <= ImageH/2; i++)
setFramebuffer(i, i, 0, 1.0, 1.0);
drawit();
}
When I break the exception from VS, it takes me to std::vector header to a location
#if _VECTOR_ORPHAN_RANGE.
I’m not sure if I’m missing anything. Any help would be greatly appreciated. Thanks in advance!