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A_COOL_NOOB
12-25-2015, 02:31 AM
I'd like to develop a basic framework for my games using C# and OpenGL, I already have years of experience in game development but I never got at this low level, this is actually my first time with a library like OpenGL (I've used SFML in C++ before but never actually called any OpenGL method).

So what I need is a starting guide for OpenGL in C# and NOT a reference, I need guide, and also a wrapper for C#.

Thank you.

And since today it's xmas... merry xmas OpenGL forum :D