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View Full Version : glfw and mouse pressed



giuseppe500
09-10-2015, 07:26 AM
i have this code :


while (!glfwWindowShouldClose(window))
{
/* Render here */
m_rend->Render();
/* Swap front and back buffers */
glfwSwapBuffers(window);

/* Poll for and process events */
glfwPollEvents();
if (glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_1) == GLFW_PRESS)
{

m_rend->mousePressed();
}
if (glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_1) == GLFW_RELEASE)
{

m_rend->mouseReleased();
}

}


I use glfw
but the release event starts immediatily after press the mouse button:
1)press the button
2)mousepressed is down
3)after 1 sec mouse button is released and i continue to push the button.
I tried with this poll mode and callback but the result is the same .
where i wrong?