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View Full Version : Shading or lighting looks off on my teapot.



Wongderful
04-14-2015, 06:54 PM
I'm working on a project which involves loading a teapot from an OBJ file. I've successfully parsed the vertices and the faces and computed vertex normals to smooth out the pot, but my lighting looks off.

Here's mine:

1750

It should look something more like this:

1749

Any idea where I'm going wrong?