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View Full Version : Stereo technique implemented in the 3D vision laptop (for GeForce card)



enjoy3DVision
02-23-2015, 11:34 PM
Hi,
I have a question which confuses me for a long time.
I want to buy a 3D vision laptop with GeForce card.
However, I am not clear about what kind of stereo technique implemented in the laptop.
I think there are two kinds of stereo techniques: frame sequential stereo and the interlaced stereo.
As I know, the frame sequential stereo can be implemented on a Quadro card.
But I do not know if I can use OpenGl to implement the frame sequential buffer on a GeForce card.


Thanks a lot!

YL