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Mukund
02-17-2015, 07:50 AM
Hi All,

I'm trying to run some examples on bindless textures on Windows 7, and my GPU[NVIDIA GT 630] doesn't seem to support it.
I installed the latest drivers, and I checked the supported extensions via GPU caps viewer. GL_NV_bindless_texture isn't listed among them! According to
THIS (https://gfxbench.com/device.jsp?benchmark=gfx30&os=Windows&api=dx&D=NVIDIA+GeForce+GT+630&testgroup=info) it should support GL_NV_bindless_texture. Anyone faced similar issues?

Thanks!

Alfonse Reinheart
02-17-2015, 08:26 AM
Does it support ARB_bindless_texture? Are you creating a core profile context of OpenGL, or are you going with compatibility?

Mukund
02-17-2015, 09:02 AM
I'm running the GL samples pack by Christophe: http://www.g-truc.net/
It's using the Core profile.
It lists ARB_bindless_texture as not supported as well :/

malexander
02-17-2015, 10:17 AM
You need a Kepler- or Maxwell-based Nvidia GPU to use bindless textures (GK or GM GPUs), which is generally the 600 series and up. However, the low-end 600 series still has some Fermi-based GPUs which don't support bindless texturing. Even worse, the GT 630 has several variants based on both Fermi and Kelper. My guess is that you have a Fermi-based GT630. You're guarenteed to get support for bindless if you get a 650-690, 700, 800M or 900 series GEforce.