Joystick input in OpenGL

Hey all,

I am new to learning OpenGL. I have managed to import a Liver object into OpenGL. Previously, I have used OpenHaptics to interact with the liver(Used a Phantom Haptic Device). I am now expected to control an instrument in OpenGL with my joystick and make it interact with the Liver. The Joystick code I have looked into are all from 2005 and hence I am not able to run it successfully in my VS2010. It throws errors and I haven’t been able to move forward for a couple of days now. Kindly let me know what needs to be done to carry out what I desire to do.

Thanks in advance

Don’t cross-post (post the same question to multiple threads). And your question doesn’t have anything to do with OpenGL.

Please read the Forum Posting Guidelines.

To your question, you’ll probably get more hits if you search microsoft.com, gamedev.net, or some more generalist site. For instance (random websearch hit):

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