View Full Version : Attaching a single cubemap from a cubemap array as a FBO

07-29-2014, 02:08 AM
I've tried to read the ARB_texture_cube_map_array extension but it seems that you can only bind the whole array or only a single face of a specific cube but not a single cubemap, is it correct ?
Does it imply that we cannot clear a single cubemap from the array with a glClear ?