View Full Version : questions about Matrix using glm

DragonForce99

06-13-2014, 01:59 AM

hi guys! :) about matrix i have two question :dejection:

1- What is determent exactly

2- i know thi equation s if i have parent and child nodes

child's new transform = parent's transform * child's transform

but what if i have Parent's Transform and Child's New transform

how to calculat child's transform (old transform)

thank you :D

carsten neumann

06-13-2014, 02:05 AM

Please don't post to multiple sub-forums, since your question is not specific to glm this is a better place for it than OpenGL Toolkits (e.g. GLUT, GLFW, GLM) (http://www.opengl.org/discussion_boards/forumdisplay.php/14-OpenGL-Toolkits-%28e-g-GLUT-GLFW-GLM%29), thanks.

1. Please see Wolfram Mathworld (http://mathworld.wolfram.com/Determinant.html) or Wikipedia (http://en.wikipedia.org/wiki/Determinant) - or whichever sites your favorite search engine suggests

2. It is an equation so you can move terms to the other side by multiplying both sides with the multiplicative inverse of the term you want to move - keeping in mind that matrix multiplication is not commutative, so you need to multiply both sides of the equation from the same side:

C1 = P * C0 // multiply both sides from the left with P^-1 (the inverse of P)

P^-1 * C1 = P^-1 * P * C0 // P^-1 * P cancel by definition

P^-1 * C1 = C0

DragonForce99

06-13-2014, 08:28 AM

aha thank you so much

thank you for telling me this

"move terms to the other side by multiplying both sides with the multiplicative inverse of the term you want to move"

much appreciate it :D

Powered by vBulletin® Version 4.2.3 Copyright © 2017 vBulletin Solutions, Inc. All rights reserved.