View Full Version : GLU + opengl 3.3 core ... would it work together?

01-23-2014, 09:28 AM
I have looked at a GLU user references and it looks as something that fits into the fixed pipeline ..
I've included GLU in my GLFW setup, but not yet used it. It would be easy to build a needed sphere with it, but it doesn't look compatible with shaders and buffers?