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rakeshthp
11-27-2013, 06:50 PM
Hello all,

I have been reading about the use of octrees for efficiently storing high volume of data and rendering them in opengl. I went through several articles. I haven't found how to render octree contents into opengl. Can anyone provide some links towards tutorial for the same?

Well that's secondary. First to begin with I would like to convert any input data into octrees. Can anyone tell me whether there are any external libraries for creating octrees and storing data into it?

Thanks

Regards
Rakesh Patil

tonyo_au
11-27-2013, 08:35 PM
You might like to look at ClanLib ( (http://clanlib.org/)http://clanlib.org (http://clanlib.org/)) (http://clanlib.org/)

rakeshthp
11-28-2013, 09:19 AM
You might like to look at ClanLib ( (http://clanlib.org/)http://clanlib.org (http://clanlib.org/)) (http://clanlib.org/)

That is an SDK for Gaming application. I searched for octrees in source code, but failed to find it. I searched in their forum, and it said, they use octrees.

tonyo_au
11-28-2013, 03:33 PM
This one uses kd-trees http://g3d.sourceforge.net/