Hello, I’m trying to share the model-view-projection matrix metween multiple programs, and I came across a tutorial about shared uniforms on Arcsynthesis. (cannot post the link)
However, when trying to compile, I’m getting this error: “Use of undeclared identifier ‘glGetUniformBlockIndex’”.
I’m currently on Mac OSX Mountain Lion 10.8.5. OpenGL has worked very well so far, it just cannot find these functions somehow.
Is this function not supported on OSX?