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View Full Version : Texturing multiple meshes in one vbo



vzdemon
07-23-2013, 03:33 AM
Hi, so i have one VBO and one IBO(Index Buffer Object) containing three separate meshes. now i want to apply a different texture to each of those meshes. how do i do that in the most efficient way. please provide tested code in your answer for I am not an OpenGL guru.

thanks for reading :)