View Full Version : How to use the OpenGL to draw frame data

06-27-2013, 09:49 AM
I need use the OpenGL to draw the frame data instead of GDI+, because GDI+ is too slow. But I am afraid that the OpenGL sdk cannot support all the windows platform. Which version of OpenGL sdk can support xp and win7. Another, I need to draw image button on the frame data. Who meet the similiar problems?;)

06-27-2013, 05:04 PM
OpenGl runs on all windows platforms but there is no OpenGL sdk. Try reading some tutorials on creating an OpenGL program. http://www.opengl-tutorial.org/ is a good start.