View Full Version : GLUT - Basic Mouse Movement to Control Camera?

05-03-2013, 05:18 AM
I can't find anything at all like this on Google, so I came here. I know to use glutPassiveMotionFunc(), but I've tried replacing it in a Lighthouse3D tutorial (with the snowmen) and when I move the mouse, nothing happens. What?! How exactly do you do this "mouse camera" thing?