View Full Version : A Bingo Game

04-03-2013, 02:43 AM
I am beginner for openGL programming
And i am doing a mini project
My project is Bingo Game which contains 25 separate cubes in space and if we click a particular cube among these 25 cubes....... then the clicked cube should rotate
so how shuld i do
I am in confusion Like should i use glViewPort for this or some thing else ??????

Plz help me

04-03-2013, 06:29 AM
Try reading some of the beginner tutorials online - make them work then move to your problem.