hi
i am a little confused about the z parameters used in glOrtho.
I often see z go from -1 to 1
glOrtho(0,3000,3000, 0,-1, 1);
But doesn’t this force the z vertices to be between -1 and 1 in order to be drawn.
Would something like this get drawn using the above glOrtho definition?
glVertex3f(0, 2000, 1500);
thanks