View Full Version : unofficial opengl sdk - loading shader from files directly

12-05-2012, 08:47 AM
hello, i'm reading tutorials from http://www.arcsynthesis.org/gltut/Positioning/Tutorial%2007.html great articles. it uses its own utility funcs to load shader from files, i check the glsdk only support loading shader from char*;
plan to add the func for example compile_shader(id, file_name) ?

thank you.