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View Full Version : on android 2.3 ,how can I ensure the higher resolution while enlarging a 3D object?



enrest
10-28-2012, 10:50 PM
Now I'm developing an Android-based 3D app with opengl-es, I made use of an OBJ file which consists of a 3D model and a texture image .

Currently, the apple can rotate freely on my Samsung Galaxy II with no problem. Next, I want to enlarge the apple while keeping the definition of its texture, but I didn't make it . I need help to achieve that. Any suggestion or pointing would be highly appreciated. Thanks in advance.

Khronos_webmaster
10-29-2012, 06:17 AM
Now I'm developing an Android-based 3D app with opengl-es, I made use of an OBJ file which consists of a 3D model and a texture image .

You might want to consider asking your question on the OpenGL ES forums (http://www.khronos.org/message_boards/viewforum.php?f=19). You will also want to show code and ask specific questions as to the problem you are having.