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RenHoek
10-09-2012, 03:42 PM
Hi All.

I'm using the latest glcorearb.h and I've noticed that GL_POLYGON_MODE is missing.
It is the only way ( that I know of ) to query the polygon-fill state as set by glPolygonMode()

GL_POLYGON_MODE is clearly stated in the OpenGL4.3 spec. ( page 515 )
=> http://www.opengl.org/registry/doc/glspec43.core.20120806.pdf

glPolygonMode() is described in the OpenGL4.3 spec. ( section 14.6.4 page 407 )
=> http://www.opengl.org/registry/doc/glspec43.core.20120806.pdf

current glcorearb.h can be found here
=> http://www.opengl.org/registry/api/glcorearb.h


Anybody know why GL_POLYGON_MODE is missing from the glcorearb.h header?
A mistake? Or is there another way I should go about querying the the polygon-fill state?

Thanks!
Brian

Alfonse Reinheart
10-09-2012, 04:20 PM
I know why it's missing from the header. Because the enumext.spec files have it listed under "VERSION_1_1_DEPRECATED", which means that it is removed from core OpenGL.

In short: a spec bug. File it; they might get around to fixing it some day.

[edit] Or... they could fix it right now. Download it again and see what happens.

RenHoek
10-09-2012, 04:41 PM
Or... they could fix it right now. Download it again and see what happens.

Ha!!!
Its back in there! :)
That's awesome.

Thanks!!!
Brian