using single-buffering in GLES 2

Hi,

Is it possible to use a single buffer in opengl ES 2? I’m using eglSwapBuffers, but i would like to use a single buffer.

thanks

guich

Just like buffer swapping is outside the OpenGL ES specification, so is the buffer creation, that is handled by EGL (or maybe a platform specific API). See eglCreateWindowSurface how to create a single buffered drawing surface.