View Full Version : Texture Samples

08-16-2012, 12:39 PM
I'm busy following this tutorial and using OpenGL to execute it.


I was wondering what exactly the number of samples variable in the for loop is? How would I be able to get this value using OpenGL?

Dark Photon
08-17-2012, 07:11 PM
Search for "samples" on that page. The answer is in the text. Also, the "texCoord += velocity" as the loop iteration statement kind of gives that away though.