View Full Version : Opengl having issues with Intel HD3000

07-30-2012, 02:21 PM
Hi All,

We have an app which shows geometry in 3D using Opengl 3.0. It seems to work fine on all machine (aparently all had NVIDIA cards n drivers) till i got a Dell machine with Intel HD 3000 card ( This machine doesn't seem to render the objects properly. please have a look at the two images, i have attached, to see what i mean.

And i am not using anything fancy here. Its just stripes of GL_QUAD_STRIP kind.

Right now i have i got from manufacturer(DELL) website on someone's suggestion) but prior to that i had (lates on Intels website) and the results were the same.

Any pointers would be highly appreciated as we want to support as many kinds of machine/laptops.
(i haven't seen this issue on any other driver yet)

NVIDIA Quadro FX 360M