Do I just clear out the index and vertex buffers?
I’m going to keep an array of meshes and as they go out of view I need to unrender them but I may reuse the same buffers when players come into view. Assuming that is a good idea.
Do I just clear out the index and vertex buffers?
I’m going to keep an array of meshes and as they go out of view I need to unrender them but I may reuse the same buffers when players come into view. Assuming that is a good idea.
Just don’t draw them in the render loop.