Hey all,
I am trying to make a tessilation shader from scratch. It shows “GL_TESS_CONTROL_SHADER was not declared in this scope” and “GL_TESS_CONTROL_SHADER was not declared in this scope”. Please let me know where I am wrong.
From your output, the Utils.h is missing. Are you using some extension loader like glew? You have to include something that defines the GL_TESS_CONTROL_SHADER constant and loads the openGL functions at runtime.