Hi guys, I come up with a serious problem lately. That is when I run a game(I tested quake3 and counter-strike) which uses opengl rendering engine, the game totally shutters and the game process turns to not responding in like every 5-7 seconds and the cpu usage of that game process goes up to 100%. Then I switched to desktop and switched back, the game goes back to respond for 5-7 seconds and shutters again even when I dont touch my mouse or keyborad or anything
Im sure its definitely something wrong with my system’s opengl settings, because after I switch the rendering method to D3D in counter-strike video options, everyting goes smoothly and I get no shuttering ever again.
My graphic card is ZOTAC 8600gt using the newest Nvidia WHQL driver.
Any helps will be highly appreciated. Thx in advance!