View Full Version : Problem with GLSL control flow on ATi

02-11-2012, 09:27 AM

This just happened for me.

Yes it is a constructed situation, but in the real shader there is a reason for a return statement distribution like that. However I turn this, the top and bottom codes are equivalent, and on NVidia they both show the same graphics, but on ATi they don't. I understand that predicting the control flow and all that can cause trouble, but it should in no event cause the code to be executed _wrongly_, should it?

This happened only after updating drivers today, was fine before.

: /



Alfonse Reinheart
02-11-2012, 12:46 PM
Why didn't you put this in the drivers forum? That's the best place for driver bugs.

02-11-2012, 11:51 PM
I'm new here : P
I'd appreciate if this was moved there then.
: )